>>> Building on localhost under games/endless-sky BDEPENDS = [lang/gcc/16;graphics/glew;audio/libmad;lang/gcc/16,-libs;devel/cmake/core;devel/sdl2;audio/openal;sysutils/e2fsprogs;devel/ninja;graphics/jpeg;graphics/png;lang/gcc/16,-c++;devel/catch2] DIST = [games/endless-sky:endless-sky-0.10.12.tar.gz] FULLPKGNAME = endless-sky-0.10.12p0 RDEPENDS = [graphics/jpeg;graphics/png;graphics/glew;devel/desktop-file-utils;x11/gtk+4,-guic;audio/openal;sysutils/e2fsprogs;lang/gcc/16,-libs;devel/sdl2;audio/libmad] (Junk lock obtained for localhost at 1785409705.01) >>> Running depends in games/endless-sky at 1785409705.45 last junk was in devel/py-pathable /usr/sbin/pkg_add -aI -Drepair apache-ant-1.10.17 catch2-3.15.2 e2fsprogs-1.47.3 glew-2.3.1 jdk-11.0.32.9.1v0 libmad-0.15.1bp7 maven-3.9.16 was: /usr/sbin/pkg_add -aI -Drepair catch2-3.15.2 cmake-core-4.3.3 e2fsprogs-1.47.3 g++-16.1.0p6 gcc-16.1.0p6 gcc-libs-16.1.0p6 glew-2.3.1 jpeg-3.2.0v0 libmad-0.15.1bp7 ninja-1.11.1p1v1 openal-1.25.1p0v0 png-1.6.58 sdl2-2.32.10p0 /usr/sbin/pkg_add -aI -Drepair apache-ant-1.10.17 catch2-3.15.2 e2fsprogs-1.47.3 glew-2.3.1 jdk-11.0.32.9.1v0 libmad-0.15.1bp7 maven-3.9.16 >>> Running show-prepare-results in games/endless-sky at 1785409722.12 ===> games/endless-sky ===> endless-sky-0.10.12p0 depends on: gcc->=16,<17 -> gcc-16.1.0p6 ===> endless-sky-0.10.12p0 depends on: g++->=16,<17 -> g++-16.1.0p6 ===> endless-sky-0.10.12p0 depends on: gcc-libs->=16,<17 -> gcc-libs-16.1.0p6 ===> Verifying specs: estdc++>=22 pthread GL GLEW SDL2 c jpeg m mad openal png uuid z ===> found estdc++.22.0 pthread.28.1 GL.19.2 GLEW.9.1 SDL2.0.15 c.103.0 jpeg.72.0 m.10.1 mad.2.1 openal.6.0 png.18.2 uuid.14.1 z.7.2 catch2-3.13.0 cmake-core-4.2.3 e2fsprogs-1.47.3 g++-16.1.0p6 gcc-16.1.0p6 gcc-libs-16.1.0p6 glew-2.3.1 jpeg-3.1.4.1v0 libmad-0.15.1bp7 ninja-1.11.1p1v1 openal-1.25.1v0 png-1.6.57 sdl2-2.32.10 Don't run junk because nojunk in devel/py-dtfabric (Junk lock released for localhost at 1785409733.92) distfiles size=360083301 >>> Running patch in games/endless-sky at 1785409734.20 ===> games/endless-sky >>> Running configure in games/endless-sky at 1785409736.29 ===> games/endless-sky >>> Running build in games/endless-sky at 1785409738.65 ===> games/endless-sky ===> Building for endless-sky-0.10.12p0 Change Dir: '/usr/ports/pobj/endless-sky-0.10.12/build-sparc64' Run Build Command(s): /usr/local/bin/ninja -v -j 1 ninja: error: '/usr/local/lib/libjpeg.so.71.0', needed by 'endless-sky', missing and no known rule to make it *** Error 1 in games/endless-sky (/usr/ports/devel/cmake/cmake.port.mk:40 'do-build': @cd /usr/ports/pobj/endless-sky-0.10.12/build-sparc64 ...) *** Error 2 in games/endless-sky (/usr/ports/infrastructure/mk/bsd.port.mk:3075 '/usr/ports/pobj/endless-sky-0.10.12/build-sparc64/.build_done') *** Error 2 in games/endless-sky (/usr/ports/infrastructure/mk/bsd.port.mk:2722 'build': @lock=endless-sky-0.10.12p0; export _LOCKS_HELD=" ...) ===> Exiting games/endless-sky with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'build': @: ${echo_msg:=echo}; : ${target:=build}; for i in ; do eval...) >>> Ended at 1785409742.52 max_stuck=0.00/depends=16.89/show-prepare-results=11.98/patch=2.03/configure=2.47/build=4.09 Error: job failed with 512 on localhost at 1785409742