>>> Building on sparc64-0c under games/endless-sky BDEPENDS = [devel/cmake/core;audio/openal;graphics/glew;devel/sdl2;lang/gcc/15,-c++;devel/catch2;graphics/jpeg;graphics/png;lang/gcc/15;devel/ninja;lang/gcc/15,-libs;audio/libmad;sysutils/e2fsprogs] DIST = [games/endless-sky:endless-sky-0.10.12.tar.gz] FULLPKGNAME = endless-sky-0.10.12p0 RDEPENDS = [graphics/png;audio/openal;graphics/jpeg;sysutils/e2fsprogs;devel/sdl2;audio/libmad;lang/gcc/15,-libs;graphics/glew;devel/desktop-file-utils;x11/gtk+4,-guic] Woken up x11/gnome/libxklavier Woken up x11/gnome/libxklavier Woken up graphics/sane-backends,snmp Woken up games/endless-sky (Junk lock failure for sparc64-0c at 1771434221.46659) Received IO (Junk lock obtained for sparc64-0c at 1771434394.30) Received IO Woken up games/endless-sky Short-cut: depends already handled by games/openjk >>> Running show-prepare-results in games/endless-sky at 1771434402.09 ===> games/endless-sky ===> Building from scratch endless-sky-0.10.12p0 ===> endless-sky-0.10.12p0 depends on: catch2-* -> catch2-3.12.0 ===> endless-sky-0.10.12p0 depends on: ninja-* -> ninja-1.11.1p1v1 ===> endless-sky-0.10.12p0 depends on: cmake-core->=4 -> cmake-core-4.1.2 ===> endless-sky-0.10.12p0 depends on: gcc->=15,<16 -> gcc-15.2.0p5 ===> endless-sky-0.10.12p0 depends on: g++->=15,<16 -> g++-15.2.0p5 ===> endless-sky-0.10.12p0 depends on: libmad-* -> libmad-0.15.1bp7 ===> endless-sky-0.10.12p0 depends on: openal-* -> openal-1.24.3v0 ===> endless-sky-0.10.12p0 depends on: sdl2-* -> sdl2-2.32.8 ===> endless-sky-0.10.12p0 depends on: glew-* -> glew-2.2.0p0 ===> endless-sky-0.10.12p0 depends on: jpeg-* -> jpeg-3.1.3v0 ===> endless-sky-0.10.12p0 depends on: png-* -> png-1.6.55 ===> endless-sky-0.10.12p0 depends on: e2fsprogs-* -> e2fsprogs-1.47.3 ===> endless-sky-0.10.12p0 depends on: gcc-libs->=15,<16 -> gcc-libs-15.2.0p5 ===> Verifying specs: estdc++>=21 pthread GL GLEW SDL2 c jpeg m mad openal png uuid z ===> found estdc++.21.0 pthread.28.1 GL.19.2 GLEW.9.0 SDL2.0.15 c.102.2 jpeg.71.0 m.10.1 mad.2.1 openal.6.0 png.18.2 uuid.14.1 z.7.1 catch2-3.12.0 cmake-core-4.1.2 e2fsprogs-1.47.3 g++-15.2.0p5 gcc-15.2.0p5 gcc-libs-15.2.0p5 glew-2.2.0p0 jpeg-3.1.3v0 libmad-0.15.1bp7 ninja-1.11.1p1v1 openal-1.24.3v0 png-1.6.55 sdl2-2.32.8 (Junk lock released for sparc64-0c at 1771434414.19) Woken up security/rnp distfiles size=360083301 >>> Running patch in games/endless-sky at 1771434414.29 ===> games/endless-sky ===> Checking files for endless-sky-0.10.12p0 `/usr/ports/distfiles/endless-sky-0.10.12.tar.gz' is up to date. >> (SHA256) all files: OK ===> Extracting for endless-sky-0.10.12p0 ===> Patching for endless-sky-0.10.12p0 ===> Applying OpenBSD patch patch-CMakeLists_txt Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Index: CMakeLists.txt |--- CMakeLists.txt.orig |+++ CMakeLists.txt -------------------------- Patching file CMakeLists.txt using Plan A... Hunk #1 succeeded at 117. Hunk #2 succeeded at 273. Hunk #3 succeeded at 289. done ===> Applying OpenBSD patch patch-source_Files_cpp Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Index: source/Files.cpp |--- source/Files.cpp.orig |+++ source/Files.cpp -------------------------- Patching file source/Files.cpp using Plan A... Hunk #1 succeeded at 88. Hunk #2 succeeded at 101. done ===> Compiler link: gcc -> /usr/local/bin/egcc ===> Compiler link: cc -> /usr/local/bin/egcc ===> Compiler link: c++ -> /usr/local/bin/eg++ ===> Compiler link: g++ -> /usr/local/bin/eg++ >>> Running configure in games/endless-sky at 1771434465.72 ===> games/endless-sky ===> Generating configure for endless-sky-0.10.12p0 ===> Configuring for endless-sky-0.10.12p0 sed -i 's,/usr/local,/usr/local,g' /usr/obj/ports/endless-sky-0.10.12/endless-sky-0.10.12/source/Files.cpp -- The CXX compiler identification is GNU 15.2.0 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/obj/ports/endless-sky-0.10.12/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Found ZLIB: /usr/lib/libz.so.7.1 (found version "1.3.1.1") -- Found PNG: /usr/local/lib/libpng.so.18.2 (found version "1.6.55") -- Found JPEG: /usr/local/lib/libjpeg.so.71.0 (found version "62") -- Could NOT find GLEW (missing: GLEW_DIR) -- Found GLEW: /usr/local/include (found version "2.2.0") -- Found OpenGL: /usr/X11R6/lib/libGL.so.19.2 CMake Warning (dev) at CMakeLists.txt:306 (install): Policy CMP0177 is not set: install() DESTINATION paths are normalized. Run "cmake --help-policy CMP0177" for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. -- Configuring done (5.3s) -- Generating done (1.7s) CMake Warning: Manually-specified variables were not used by the project: CMAKE_ASM_COMPILER_AR CMAKE_ASM_COMPILER_RANLIB CMAKE_C_COMPILER_AR CMAKE_C_COMPILER_RANLIB CMAKE_Fortran_COMPILER_AR CMAKE_Fortran_COMPILER_RANLIB CMAKE_OBJCXX_COMPILER_AR CMAKE_OBJCXX_COMPILER_RANLIB CMAKE_OBJC_COMPILER_AR CMAKE_OBJC_COMPILER_RANLIB -- Build files have been written to: /usr/obj/ports/endless-sky-0.10.12/build-sparc64 >>> Running build in games/endless-sky at 1771434474.74 ===> games/endless-sky ===> Building for endless-sky-0.10.12p0 Change Dir: '/usr/obj/ports/endless-sky-0.10.12/build-sparc64' Run Build Command(s): /usr/local/bin/ninja -v -j 1 [1/215] /usr/obj/ports/endless-sky-0.10.12/bin/c++ -isystem /usr/local/include/SDL2 -isystem /usr/local/include -isystem /usr/local/include/AL -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=c++20 -flto=auto -fno-fat-lto-objects -Wall -pedantic-errors -Wold-style-cast -fno-rtti -MD -MT CMakeFiles/EndlessSky.dir/source/main.cpp.o -MF CMakeFiles/EndlessSky.dir/source/main.cpp.o.d -o CMakeFiles/EndlessSky.dir/source/main.cpp.o -c /usr/obj/ports/endless-sky-0.10.12/endless-sky-0.10.12/source/main.cpp FAILED: CMakeFiles/EndlessSky.dir/source/main.cpp.o /usr/obj/ports/endless-sky-0.10.12/bin/c++ -isystem /usr/local/include/SDL2 -isystem /usr/local/include -isystem /usr/local/include/AL -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=c++20 -flto=auto -fno-fat-lto-objects -Wall -pedantic-errors -Wold-style-cast -fno-rtti -MD -MT CMakeFiles/EndlessSky.dir/source/main.cpp.o -MF CMakeFiles/EndlessSky.dir/source/main.cpp.o.d -o CMakeFiles/EndlessSky.dir/source/main.cpp.o -c /usr/obj/ports/endless-sky-0.10.12/endless-sky-0.10.12/source/main.cpp cc1plus: error: '-fno-fat-lto-objects' are supported only with linker plugin ninja: build stopped: subcommand failed. *** Error 1 in games/endless-sky (/usr/ports/devel/cmake/cmake.port.mk:40 'do-build': @cd /usr/obj/ports/endless-sky-0.10.12/build-sparc64 &...) *** Error 2 in games/endless-sky (/usr/ports/infrastructure/mk/bsd.port.mk:3059 '/usr/obj/ports/endless-sky-0.10.12/build-sparc64/.build_done') *** Error 2 in games/endless-sky (/usr/ports/infrastructure/mk/bsd.port.mk:2706 'build': @lock=endless-sky-0.10.12p0; export _LOCKS_HELD=" ...) ===> Exiting games/endless-sky with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'build': @: ${echo_msg:=echo}; : ${target:=build}; for i in ; do eval...) >>> Ended at 1771434476.22 max_stuck=136.64/waiting-for-lock #213=180.65/show-prepare-results=12.19/patch=51.37/configure=9.03/build=1.62 Error: job failed with 512 on sparc64-0c at 1771434476