>>> Building on sparc64-0d under games/endless-sky BDEPENDS = [lang/gcc/8;audio/libmad;lang/gcc/8,-libs;sysutils/e2fsprogs;devel/sdl2;graphics/jpeg;devel/catch2;audio/openal;devel/ninja;devel/cmake/core;graphics/glew;graphics/png;lang/gcc/8,-c++] DIST = [games/endless-sky:endless-sky-0.10.12.tar.gz] FULLPKGNAME = endless-sky-0.10.12 RDEPENDS = [lang/gcc/8,-libs;devel/sdl2;sysutils/e2fsprogs;devel/desktop-file-utils;graphics/glew;graphics/png;audio/libmad;audio/openal;x11/gtk+4,-guic;graphics/jpeg] (Junk lock obtained for sparc64-0d at 1759040852.50) >>> Running depends in games/endless-sky at 1759040852.72 last junk was in games/opensonic /usr/sbin/pkg_add -aI -Drepair catch2-3.8.1 e2fsprogs-1.47.3 glew-2.2.0p0 was: /usr/sbin/pkg_add -aI -Drepair catch2-3.8.1 cmake-core-3.31.8p0 e2fsprogs-1.47.3 g++-8.4.0p28 gcc-8.4.0p28 gcc-libs-8.4.0p28 glew-2.2.0p0 jpeg-3.1.2v0 libmad-0.15.1bp7 ninja-1.11.1p0v1 openal-1.24.2p1v0 png-1.6.50 sdl2-2.32.8 /usr/sbin/pkg_add -aI -Drepair catch2-3.8.1 e2fsprogs-1.47.3 glew-2.2.0p0 >>> Running show-prepare-results in games/endless-sky at 1759040868.50 ===> games/endless-sky catch2-3.8.1 cmake-core-3.31.8 e2fsprogs-1.47.3 g++-8.4.0p28 gcc-8.4.0p28 gcc-libs-8.4.0p28 glew-2.2.0p0 jpeg-3.1.1v0 libmad-0.15.1bp7 ninja-1.11.1p0v1 openal-1.24.2p1v0 png-1.6.49p0 sdl2-2.32.8 (Junk lock released for sparc64-0d at 1759040869.40) distfiles size=360083301 >>> Running patch in games/endless-sky at 1759040869.51 ===> games/endless-sky >>> Running configure in games/endless-sky at 1759040870.48 ===> games/endless-sky >>> Running build in games/endless-sky at 1759040871.39 ===> games/endless-sky ===> Building for endless-sky-0.10.12 Change Dir: '/usr/obj/ports/endless-sky-0.10.12/build-sparc64' Run Build Command(s): /usr/local/bin/ninja -v -j 1 [1/215] /usr/obj/ports/endless-sky-0.10.12/bin/c++ -isystem /usr/local/include/SDL2 -isystem /usr/local/include -isystem /usr/local/include/AL -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=c++2a -flto -fno-fat-lto-objects -Wall -pedantic-errors -Wold-style-cast -fno-rtti -MD -MT CMakeFiles/EndlessSky.dir/source/main.cpp.o -MF CMakeFiles/EndlessSky.dir/source/main.cpp.o.d -o CMakeFiles/EndlessSky.dir/source/main.cpp.o -c /usr/obj/ports/endless-sky-0.10.12/endless-sky-0.10.12/source/main.cpp FAILED: CMakeFiles/EndlessSky.dir/source/main.cpp.o /usr/obj/ports/endless-sky-0.10.12/bin/c++ -isystem /usr/local/include/SDL2 -isystem /usr/local/include -isystem /usr/local/include/AL -isystem /usr/X11R6/include -O2 -pipe -DNDEBUG -std=c++2a -flto -fno-fat-lto-objects -Wall -pedantic-errors -Wold-style-cast -fno-rtti -MD -MT CMakeFiles/EndlessSky.dir/source/main.cpp.o -MF CMakeFiles/EndlessSky.dir/source/main.cpp.o.d -o CMakeFiles/EndlessSky.dir/source/main.cpp.o -c /usr/obj/ports/endless-sky-0.10.12/endless-sky-0.10.12/source/main.cpp cc1plus: error: '-fno-fat-lto-objects' are supported only with linker plugin ninja: build stopped: subcommand failed. *** Error 1 in games/endless-sky (/usr/ports/devel/cmake/cmake.port.mk:50 'do-build': @cd /usr/obj/ports/endless-sky-0.10.12/build-sparc64 &...) *** Error 2 in games/endless-sky (/usr/ports/infrastructure/mk/bsd.port.mk:3065 '/usr/obj/ports/endless-sky-0.10.12/build-sparc64/.build_done') *** Error 2 in games/endless-sky (/usr/ports/infrastructure/mk/bsd.port.mk:2712 'build': @lock=endless-sky-0.10.12; export _LOCKS_HELD=" en...) ===> Exiting games/endless-sky with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'build': @: ${echo_msg:=echo}; : ${target:=build}; for i in ; do eval...) >>> Ended at 1759040873.01 max_stuck=0.00/depends=15.88/show-prepare-results=1.02/patch=0.95/configure=0.91/build=1.73 Error: job failed with 512 on sparc64-0d at 1759040873