>>> Building on sparc64-0d under games/ezquake BDEPENDS = [archivers/minizip;net/curl;devel/ninja;devel/jansson;audio/speex;audio/libsndfile;devel/cmake/core;devel/sdl2;devel/pcre2;graphics/png;graphics/jpeg] DIST = [games/ezquake:ezquake-source-3.6.6.tar.gz] FULLPKGNAME = ezquake-3.6.6 RDEPENDS = [archivers/minizip;net/curl;devel/jansson;audio/speex;audio/libsndfile;devel/sdl2;devel/pcre2;graphics/png;graphics/jpeg] Woken up devel/libspectrum (Junk lock failure for sparc64-0d at 1744474216.78504) Received IO (Junk lock obtained for sparc64-0d at 1744474288.16) Received IO Woken up games/ezquake Woken up games/ezquake Short-cut: depends already handled by devel/libspectrum >>> Running show-prepare-results in games/ezquake at 1744474294.62 ===> games/ezquake ===> Building from scratch ezquake-3.6.6 ===> ezquake-3.6.6 depends on: cmake-core-* -> cmake-core-3.31.6 ===> ezquake-3.6.6 depends on: ninja-* -> ninja-1.11.1p0v0 ===> ezquake-3.6.6 depends on: minizip-* -> minizip-4.0.8p0 ===> ezquake-3.6.6 depends on: libsndfile-* -> libsndfile-1.2.2p0 ===> ezquake-3.6.6 depends on: speex-* -> speex-1.2.1 ===> ezquake-3.6.6 depends on: jpeg-* -> jpeg-3.1.0v0 ===> ezquake-3.6.6 depends on: png-* -> png-1.6.47 ===> ezquake-3.6.6 depends on: pcre2-* -> pcre2-10.44 ===> ezquake-3.6.6 depends on: sdl2-* -> sdl2-2.32.0 ===> ezquake-3.6.6 depends on: jansson-* -> jansson-2.14 ===> ezquake-3.6.6 depends on: curl-* -> curl-8.13.0 ===> Verifying specs: GL SDL2 c curl expat freetype jansson jpeg m minizip pcre2-8 png pthread sndfile speex speexdsp z ===> found GL.19.1 SDL2.0.15 c.100.3 curl.26.31 expat.15.0 freetype.31.0 jansson.4.2 jpeg.71.0 m.10.1 minizip.3.2 pcre2-8.0.7 png.18.2 pthread.27.1 sndfile.7.0 speex.8.0 speexdsp.1.1 z.7.1 cmake-core-3.31.6 curl-8.13.0 jansson-2.14 jpeg-3.1.0v0 libsndfile-1.2.2p0 minizip-4.0.8p0 ninja-1.11.1p0v0 pcre2-10.44 png-1.6.47 sdl2-2.32.0 speex-1.2.1 (Junk lock released for sparc64-0d at 1744474308.79) distfiles size=2052593 >>> Running patch in games/ezquake at 1744474308.92 ===> games/ezquake ===> Checking files for ezquake-3.6.6 `/usr/ports/distfiles/ezquake-source-3.6.6.tar.gz' is up to date. >> (SHA256) all files: OK ===> Extracting for ezquake-3.6.6 ===> Patching for ezquake-3.6.6 ===> Applying OpenBSD patch patch-CMakeLists_txt Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Set binary name to ezquake instead of ezquake-OpenBSD- | |Index: CMakeLists.txt |--- CMakeLists.txt.orig |+++ CMakeLists.txt -------------------------- Patching file CMakeLists.txt using Plan A... Hunk #1 succeeded at 898. done ===> Applying OpenBSD patch patch-src_EX_browser_sources_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |Index: src/EX_browser_sources.c |--- src/EX_browser_sources.c.orig |+++ src/EX_browser_sources.c -------------------------- Patching file src/EX_browser_sources.c using Plan A... Hunk #1 succeeded at 36. Hunk #2 succeeded at 351. done ===> Applying OpenBSD patch patch-src_vid_sdl2_c Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |vid_software_palette 1 causes black screen when resizing game window | |see: |https://github.com/QW-Group/ezquake-source/issues/858 | |Index: src/vid_sdl2.c |--- src/vid_sdl2.c.orig |+++ src/vid_sdl2.c -------------------------- Patching file src/vid_sdl2.c using Plan A... Hunk #1 succeeded at 226. done ===> Compiler link: cc -> /usr/bin/cc ===> Compiler link: c++ -> /usr/bin/c++ >>> Running configure in games/ezquake at 1744474312.05 ===> games/ezquake ===> Generating configure for ezquake-3.6.6 ===> Configuring for ezquake-3.6.6 /usr/bin/perl /usr/ports/infrastructure/bin/pkg_subst -DGAMEDIR=/usr/local/share/ezquake -DMODCMAKE_BUILD_SUFFIX=-release.cmake -DARCH=sparc64 -DBASE_PKGPATH=games/ezquake -DFLAVOR_EXT= -DFULLPKGNAME=ezquake-3.6.6 -DHOMEPAGE=https://ezquake.com/ -DLOCALBASE=/usr/local -DLOCALSTATEDIR=/var -DMACHINE_ARCH=sparc64 -DMAINTAINER=Tom\ Murphy\ \ -DPREFIX=/usr/local -DRCDIR=/etc/rc.d -DSYSCONFDIR=/etc -DTRUEPREFIX=/usr/local -DX11BASE=/usr/X11R6 -DPKGSTEM=ezquake -i -B /usr/obj/ports/ezquake-3.6.6 /usr/obj/ports/ezquake-3.6.6/ezquake-source-3.6.6/src/EX_browser_sources.c -- The C compiler identification is GNU 4.2.1 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/obj/ports/ezquake-3.6.6/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Could NOT find Git (missing: GIT_EXECUTABLE) -- Found PkgConfig: /usr/bin/pkg-config (found version "0.29.2") -- Loading version from 'version.json' -- Version: 3.6.6 (7947~baab4dfd7) CMake Error at CMakeLists.txt:38 (message): Link Time Optimization requested, but not available. -- Configuring incomplete, errors occurred! *** Error 1 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:3030 'do-configure': @cd /usr/obj/ports/ezquake-3.6.6/build-sparc64 &...) *** Error 2 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:3050 '/usr/obj/ports/ezquake-3.6.6/build-sparc64/.configure_done': @c...) *** Error 2 in games/ezquake (/usr/ports/infrastructure/mk/bsd.port.mk:2712 'configure': @lock=ezquake-3.6.6; export _LOCKS_HELD=" ezquake-...) ===> Exiting games/ezquake with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'configure': @: ${echo_msg:=echo}; : ${target:=configure}; for i in ; ...) >>> Ended at 1744474317.92 max_stuck=0.00/waiting-for-lock #186=77.85/show-prepare-results=14.27/patch=3.16/configure=5.95 Error: job failed with 512 on sparc64-0d at 1744474317