>>> Building on sparc64-0b under games/devilutionx BDEPENDS = [lang/gcc/8;lang/gcc/8,-c++;devel/asio;lang/gcc/8,-libs;devel/cmake/core;archivers/libmpq;audio/libsmackerdec;devel/sdl2-image;archivers/xz;devel/fmt;devel/gettext,-tools;devel/ninja;audio/sdl2-audiolib;textproc/simpleini;security/libsodium] DIST = [games/devilutionx:devilutionX-1.5.3.tar.gz;games/devilutionx:devilutionx-src-1.5.3.tar.xz] FULLPKGNAME = devilutionx-1.5.3 RDEPENDS = [audio/libsmackerdec;devel/fmt;devel/sdl2-image;audio/sdl2-audiolib;lang/gcc/8,-libs;security/libsodium;archivers/libmpq] Woken up emulators/vice Woken up games/fallingtime (Junk lock failure for sparc64-0b at 1744085548.88512) Received IO (Junk lock obtained for sparc64-0b at 1744085651.84) Received IO Woken up games/devilutionx Woken up games/devilutionx Woken up games/devilutionx Short-cut: depends already handled by emulators/vice >>> Running show-prepare-results in games/devilutionx at 1744085658.12 ===> games/devilutionx ===> Building from scratch devilutionx-1.5.3 ===> devilutionx-1.5.3 depends on: asio-* -> asio-1.30.2 ===> devilutionx-1.5.3 depends on: gettext-tools-* -> gettext-tools-0.23.1 ===> devilutionx-1.5.3 depends on: simpleini-* -> simpleini-4.22 ===> devilutionx-1.5.3 depends on: cmake-core-* -> cmake-core-3.31.6 ===> devilutionx-1.5.3 depends on: ninja-* -> ninja-1.11.1p0v0 ===> devilutionx-1.5.3 depends on: gcc->=8,<9 -> gcc-8.4.0p26 ===> devilutionx-1.5.3 depends on: g++->=8,<9 -> g++-8.4.0p26 ===> devilutionx-1.5.3 depends on: xz->=5.4.0 -> xz-5.6.4p0 ===> devilutionx-1.5.3 depends on: libmpq-* -> libmpq-0.4.2pl20230224 ===> devilutionx-1.5.3 depends on: libsmackerdec-* -> libsmackerdec-0.0.20220625 ===> devilutionx-1.5.3 depends on: sdl2-audiolib-* -> sdl2-audiolib-0.0.20230225 ===> devilutionx-1.5.3 depends on: fmt-* -> fmt-10.2.1 ===> devilutionx-1.5.3 depends on: sdl2-image-* -> sdl2-image-2.8.5 ===> devilutionx-1.5.3 depends on: libsodium-* -> libsodium-1.0.20 ===> devilutionx-1.5.3 depends on: gcc-libs->=8,<9 -> gcc-libs-8.4.0p26 ===> Verifying specs: estdc++>=19 pthread SDL2 SDL2_image SDL_audiolib c fmt m mpq smackerdec sodium ===> found estdc++.19.0 pthread.27.1 SDL2.0.15 SDL2_image.1.1 SDL_audiolib.0.0 c.100.3 fmt.2.0 m.10.1 mpq.0.0 smackerdec.0.0 sodium.10.2 asio-1.30.2 cmake-core-3.31.6 fmt-10.2.1 g++-8.4.0p26 gcc-8.4.0p26 gcc-libs-8.4.0p26 gettext-tools-0.23.1 libmpq-0.4.2pl20230224 libsmackerdec-0.0.20220625 libsodium-1.0.20 ninja-1.11.1p0v0 sdl2-audiolib-0.0.20230225 sdl2-image-2.8.5 simpleini-4.22 xz-5.6.4p0 Still tainted: host marked nojunk by devel/llvm-lit >>> Running junk in games/devilutionx at 1744085676.44 Can't run junk because of lock on devel/llvm-lit (Junk lock released for sparc64-0b at 1744085682.23) Woken up games/freedink/game distfiles size=32078856 >>> Running patch in games/devilutionx at 1744085682.33 ===> games/devilutionx ===> Checking files for devilutionx-1.5.3 `/usr/ports/distfiles/devilutionX-1.5.3.tar.gz' is up to date. `/usr/ports/distfiles/devilutionx-src-1.5.3.tar.xz' is up to date. >> (SHA256) all files: OK ===> Extracting for devilutionx-1.5.3 tar: Invalid header, starting valid header search. xz: (stdin): Compressed data is corrupt tar: End of archive volume 1 reached *** Error 1 in games/devilutionx (/usr/ports/infrastructure/mk/bsd.port.mk:2836 'do-extract': @PATH=/usr/obj/ports/devilutionx-1.5.3/bin:/us...) *** Error 2 in games/devilutionx (/usr/ports/infrastructure/mk/bsd.port.mk:2809 '/usr/obj/ports/devilutionx-1.5.3/.extract_done': @cd /usr/p...) *** Error 2 in games/devilutionx (/usr/ports/infrastructure/mk/bsd.port.mk:2712 'patch': @lock=devilutionx-1.5.3; export _LOCKS_HELD=" devi...) ===> Exiting games/devilutionx with an error *** Error 1 in /usr/ports (infrastructure/mk/bsd.port.subdir.mk:144 'patch': @: ${echo_msg:=echo}; : ${target:=patch}; for i in ; do eval...) >>> Ended at 1744085697.42 max_stuck=35.44/waiting-for-lock #24=109.27/show-prepare-results=17.77/junk=5.95/patch=15.18 Error: job failed with 512 on sparc64-0b at 1744085697